PM3.6 - R.O.B - Action - HitWall (Common) 0x47
Entry Script
- CreateInterrupt { interrupt_id: Some(10005), action: DamageFall (Common), requirement: (AnimationEnd) }
- PreviousInterruptAddRequirement(BoolIsTrue RandomAccessBool (0x11))
- IntVariableIncrement { variable: LongtermAccessInt(MissedTechs) }
- Subroutine(0x1424c)
- Subroutine(0xb37c)
- Subroutine(0xb1fc)
Exit Script